The personal website of Scott W Harden

Vector-Based Racing Game in Python

While searching for a more efficient band-pass filter for python (to apply to multi-hour WAV files because the WAV->FFT->bandstop->iFFT->smooth process is way too slow) I came across The Stoic Monkey’s VROOM! which apparently is a vector-based racing game game (written in Python with PyGame libraries) . It doesn’t flaunt the capabilities of PyGame for game design, but it was a cool concept because it’s very 3D-ish and is done by mathematically processing anti-aliasing splines at impressively high speed. Check it out! http://www.stoicmonkey.com/vroom/VROOM_setup.exe